Golf For Dummies

Even if you’re new to golf, you can still look and act like you know what you’re doing. Making sure you have the right equipment in your bag and making intelligent decisions about which club to use can get you off to a great start. Offer to keep score and propose a couple of fun bets, and you can really impress your fellow golfers, no matter how long they’ve been playing the game.






>


>


Knowing Which Golf Club to Use for Which Golf Shot


The sheer variety of golf clubs you need can be overwhelming; after you have all the clubs you need and you hit the golf course, how do you know which club to use for each shot? The following table gives you a quick guide to the kinds of clubs in your bag and the shots you take with them.



























ClubWhat It’s For
DriverTeeing off — and very occasionally hitting from a
good lie in the fairway
Hybrid clubGetting shots of 150+ yards airborne
2- to 9-ironHitting toward the green, usually from 120–190 yards away
— use low-numbered irons for longer shots, high-numbered
irons for shorter shots
WedgesHitting short, high shots from near the green or from sand
bunkers
PutterRolling the ball into the hole after it’s on the green
(or occasionally from just off the green)




>



>


>


Essential Items You Need in Your Golf Bag


Golf bags aren’t just for holding clubs; like any sport, golf requires other essential equipment and helpful items that make your game a little easier. Here are the essentials for stocking your golf bag:



  • At least six balls



  • A few wooden tees



  • A couple of gloves



  • A rain suit



  • A pitch-mark repair tool



  • A few small coins (preferably foreign) to mark your ball on the green



  • Two or three pencils



  • Sunscreen



  • A small pouch for your wallet, money clip, loose change, car keys, rings, and cellphone (which is turned off)



  • A spare towel







>



>


>


Understanding Golf Scoring Language


Golf has its own language, and its scoring lingo can be especially puzzling to understand. If understanding golf scores seems like a foreign language, the following table of golf scoring terms can help you feel right at home on the course.



































Scoring TermWhat It Means
AceHole in one
Albatross/double eagleThree strokes under par on a hole
EagleTwo strokes under par on a hole
BirdieOne stroke under par on a hole
ParScore a good player would expect to make on a hole or
round
BogeyOne stroke over par on a hole
Double bogeyTwo strokes over par on a hole




>



>


>


How to Score Golf Penalty Shots


Penalty shots (and their effects on the score) are an unfortunate part of golf for most golfers. Scoring golf penalty shots can be confusing, so the following table helps you adjust your score and shoot on.



























PenaltyHow to Score and Continue Play
Out-of-boundsTwo-stroke penalty (the stroke you hit plus one penalty
stroke). Drop a ball where you last shot from and continue
play.
WhiffCount each time you swing in an effort to hit the ball.
Unplayable liesOne-stroke penalty. Drop the ball (no nearer the hole) within
two club lengths of the original spot; drop the ball as far back as
you want, keeping the original spot between you and the hole; or
return to the point from which you hit the previous shot.
Water hazard (yellow stakes)One-stroke penalty. Play a ball from its original position.
Play from as close as possible to the spot from which you played
the previous shot. Or drop a ball behind the water hazard, keeping
the point at which the original ball last crossed the margin of the
hazard between the hole and the spot where you drop the ball, with
no limit to how far behind the water hazard you drop it.
Alternately, play the ball as it lies without grounding the club
for no penalty.
Lateral water hazard (red stakes)One-stroke penalty. Play a ball from its original position.
Drop a ball outside the hazard within two club lengths of where the
ball last crossed the margin of the lateral water hazard (but no
nearer the hole), or within two club lengths from a point on the
opposite edge of the water hazard equidistant from the hole.
Alternately, play the ball as it lies without grounding the club
for no penalty.




>



>


>


Making Typical Golf Bets


Betting is a part of most golfers’ typical outings; the extra competitive spirit of making bets contributes to the game can make golf that much more fun. Here are some bets you typically see on the course.


Remember: Never bet more than you can afford to lose.



  • A Nassau is a three-part bet with the same stake wagered on the first nine holes, the second nine, and the total for the round. If you’re playing a $5 Nassau and you win all three parts, you’re up $15.



  • Skins is the format in which each hole is worth a certain amount — but if two players tie, all tie, and the money goes into the pot for the next hole (and sometimes the next and the next).



  • To play wolf, one player takes on everyone else in the group. For a set price, the lone wolf can choose one of the others as his or her partner.



  • Snake is a side bet: The first player to three-putt a hole gets stuck with a “snake” that costs a predetermined sum each hole until someone else three-putts.



  • In Bingo Bango Bongo, the first player on the green earns a point (bingo), as does the one closest to the hole when everybody’s safely on (bango) and the first to hole a putt (bongo).







>






>
dummies


Source:http://www.dummies.com/how-to/content/golf-for-dummies-cheat-sheet.html

No comments:

Post a Comment